Hybrid Heaven / Nintendo 64

Hybrid Heaven decompilation

Matching decompilation of Hybrid Heaven.

Repository
southcitycapture/hybridheaven-decomp
Status
Active
Last commit
AI contributions
Not stated
Maintainers
southcitycapture (not yet confirmed by a maintainer)
Listed
16 Oct 2026

Targets

USA

SHA1 16dbc21620b52deab5c5abf8a309ac60adfbee85

Matched code
36.5%
1,031,036 / 2,818,696 bytes
Fully linked
0.0%
0 / 2,818,696 bytes
Functions
77.8%
12,325 / 15,833 functions
Data
0.0%
0 / 14,000 bytes
Fuzzy match
36.7%
including partial matches
Categories
CategoryMatched codeFully linked
Main (incl. libultra)23.8%0.0%
Game overlays37.5%0.0%

Commit 1800c19, 15 Oct 2026. Checked .

Badges and data

USAUSA: code badgeUSA: linked badgeUSA: functions badge

README snippets (1 target)

USA

[![USA code](https://decompendium.com/badges/hybridheaven/usa/code.svg)](https://decompendium.com/projects/hybridheaven/)
[![USA linked](https://decompendium.com/badges/hybridheaven/usa/linked.svg)](https://decompendium.com/projects/hybridheaven/)
[![USA functions](https://decompendium.com/badges/hybridheaven/usa/functions.svg)](https://decompendium.com/projects/hybridheaven/)

Badges update with each ingestion run; grey means the data is stale or missing.

Machine-readable: project JSON · history of USA · API index. Data is CC0.

Maintainers

Edit this entry with a pull request to catalog/projects/hybridheaven.yaml, or report a correction. Don't want to be listed? Opt out; you can hide the project from the home page or remove it entirely.