Pikmin 2 / Wii
Pikmin 2 decompilation
Matching decompilation of Pikmin 2.
- Repository
- projectPiki/pik2wii
- Status
- Active
- Last commit
- AI contributions
- Not stated
- Maintainers
- projectPiki (not yet confirmed by a maintainer)
- Listed
- 16 Oct 2026
Targets
R92E01 (USA)
SHA1 d69f9083b7c47665a4f701099ec029176f2e3aeb
- Matched code
- 56.9%
- 3,096,512 / 5,439,936 bytes
- Fully linked
- 12.8%
- 696,676 / 5,439,936 bytes
- Functions
- 82.6%
- 23,243 / 28,116 functions
- Data
- 29.6%
- 390,148 / 1,317,447 bytes
- Fuzzy match
- 87.2%
- including partial matches
Categories
| Category | Matched code | Fully linked |
|---|---|---|
| Game Code | 52.1% | 7.4% |
| RevoSDK Code | 69.6% | 12.5% |
| NintendoWare Code | 96.8% | 81.4% |
| JSystem Code | 77.0% | 22.6% |
| HomeButtonMenu Code | 0.0% | 0.0% |
| EGG Code | 41.8% | 19.2% |
| System12 Code | 15.4% | 4.6% |
Commit c337efc, 12 Oct 2026. Checked .
Badges and data
R92E01 (USA)
README snippets (1 target)
R92E01 (USA)
[](https://decompendium.com/projects/pik2wii/)
[](https://decompendium.com/projects/pik2wii/)
[](https://decompendium.com/projects/pik2wii/)Badges update with each ingestion run; grey means the data is stale or missing.
Machine-readable: project JSON · history of R92E01 (USA) · API index. Data is CC0.
Maintainers
Edit this entry with a pull request to catalog/projects/pik2wii.yaml, or report a correction. Don't want to be listed? Opt out; you can hide the project from the home page or remove it entirely.