Sonic Heroes / GameCube
Sonic Heroes decompilation
Matching decompilation of Sonic Heroes.
- Repository
- Jovinull/sonicheroes
- Status
- Active
- Last commit
- AI contributions
- Not stated
- Maintainers
- Jovinull (not yet confirmed by a maintainer)
- Listed
- 16 Oct 2026
Targets
G9SE8P (USA)
SHA1 9214426b8a3fb1d6fe3dcff09bcc1a959e1e04a8
- Matched code
- 29.8%
- 3,889,656 / 13,039,060 bytes
- Fully linked
- 29.6%
- 3,867,652 / 13,039,060 bytes
- Functions
- 44.7%
- 17,484 / 39,062 functions
- Data
- 9.4%
- 678,484 / 7,167,586 bytes
- Fuzzy match
- 30.6%
- including partial matches
Categories
| Category | Matched code | Fully linked |
|---|---|---|
| DOL | 28.0% | 27.3% |
| Modules | 30.2% | 30.1% |
| Game Code | 95.1% | 94.5% |
| SDK Code | 100% | 100% |
Commit 26755bb, 14 Oct 2026. Checked .
Badges and data
G9SE8P (USA)
README snippets (1 target)
G9SE8P (USA)
[](https://decompendium.com/projects/sonicheroes/)
[](https://decompendium.com/projects/sonicheroes/)
[](https://decompendium.com/projects/sonicheroes/)Badges update with each ingestion run; grey means the data is stale or missing.
Machine-readable: project JSON · history of G9SE8P (USA) · API index. Data is CC0.
Maintainers
Edit this entry with a pull request to catalog/projects/sonicheroes.yaml, or report a correction. Don't want to be listed? Opt out; you can hide the project from the home page or remove it entirely.